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December 18, 2009
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Making of Zombie Bunnies by Ry-Spirit Making of Zombie Bunnies by Ry-Spirit
1. Like most of my work I start off with a very rough outline of where everything is going to happen, I usually worry about the details later and just care most about the composition, especially when the composition for this work is more complicated than my usual ones, if things look weird and you don't know what is wrong, flip the image and fix it, then flip it back, I find that very helpful to see where I have gone wrong, remember that if you flip your image and it still looks alright, it means that you are on the right track. I sometimes use arrows to give myself a conceptual base idea of where I want things to flow. Remember knowing where everything is going happen is a very important step, because you might do lots of work on the details after only to realise you do not like it in the first place, so make sure you are happy with the beginning before moving on, it will safe you time for changes later.

2. Then I would add a basic shading to the overall artwork as well as a multiply layer of color. As you can see, I initially wanted this picture to be set during the day so that more details can be seen, or so I thought...

3. But after careful consideration I realised having the event set in the night might be more suitable, I also came to realise that setting the artwork at night time may not neccesory mean that everything will be pitch black at all. Also this is the step where I would usually start adding massive amounts of details and fixing up. Zooming in on parts of the artwork and working on it, is highly recommended.

4. After fixing the artwork abit more it is the time to add some lighting effect, it is so much more fun to add the lighting effects in artworks based in night time because it is just so beautiful to look at. I have also added little easter eggs to the artwork, can you spot them? Things like the man's T shirt, what the signs says etc. Oh yeah also on the last step I would use an unsharp mask on the artwork to make everything a little more crisp.

Final artwork can be seen here [link] Please favorite if you like it:D
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:iconorion-hunter:
orion-hunter Featured By Owner Jul 5, 2014  Hobbyist General Artist
Vorpal Bunny on the loose...

I really like your style, it looks painterly and realistic, especially the textures.
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:iconsm-fan21:
Sm-fan21 Featured By Owner Apr 3, 2011
for some reason it reminds me of that 1980's movie"critters"
Reply
:iconbaconizeme:
Baconizeme Featured By Owner May 14, 2010
this is so cool it reminds me of Monty Python and the Holy Grail lol
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:iconhaohaohayashi:
haohaohayashi Featured By Owner May 2, 2010
huh. interesting. do you use a wacom?
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:icongoottipoju:
Goottipoju Featured By Owner Apr 8, 2010  Student Digital Artist
This was extremely helpful! Thank you :D
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:iconxxxxwitlee:
XXXXwitlee Featured By Owner Feb 23, 2010  Student Digital Artist
it reminds me of gaia...
if you know what i mean.. =3=
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:iconluisarafidi:
LuisaRafidi Featured By Owner Feb 5, 2010
Oh, someone else has already asked that. Sorry :)
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:iconluisarafidi:
LuisaRafidi Featured By Owner Feb 5, 2010
May I ask what brush you used, at what opacity, flow, and if 'other dynamics' were on? If you used Photoshop, that is.
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:iconthedementedfreakshow:
TheDementedFreakShow Featured By Owner Jan 6, 2010
I very much enjoy the final picture along with the steps involved. I had a question at step 3. Did you use the multiply layer to color everything? Also, I was interested at what brush settings were you using?
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:iconry-spirit:
Ry-Spirit Featured By Owner Jan 6, 2010  Professional Digital Artist
ah i only used multiply for step 2, then i merged the image from step 2 and just colored over them with colors and lines, reason being there are certain parts of the image I did not want the original lines to be seen, like the white fur that reflects the light, if i had multiply on, then there would be a thick ugly black line around the soft white fur.

The brush settings i usually have it at around 40% opacity solid circular brush with pen pressure on for both stroke size and darkness
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